Mechanics
Mechanics: The
analysis of the action of forces on matter.
All of PH201 deals
with mechanics.
Mechanics is
generally subdivided into:
Kinematics
- The “how” of motion.
- Measurement and/or description of motion
Dynamics
- The “why” of motion.
- The study of the relationship between motion
and the forces that effect
that motion.
We’ll start with
analysis of 1D (straight line) motion and then broaden our scope to include 2D
motion and, later still, circular motion.
Distance versus Displacement
Distance -
a scalar quantity
- length
- ex: 425 m
Displacement - a vector quantity
- distance in a given direction.
- distance plus a direction.
- a measure of a change in position
- straight line distance from starting point.
- ex: 425 m to the left
Common usage: Don’t
be confused with the water displacement that occurs when you lower yourself
into a tub of water.
If all of the motion
is 1-D, and in one direction, the values of distance and displacement will be
exactly the same.
Displacement
Definition:
D x = x - xo
Note subscripts…
Speed
versus Velocity
speed -
a scalar quantity
- distance traveled divided by elapsed time.
-
=slope on a distance versus time graph.
- ex: 32 m/s
velocity - a vector quantity
- displacement or change in position divided by
elapsed
time.
- speed plus a direction.
-
=slope on a displacement versus time graph.
- ex: 32 m/s due south
Common usage: These
two words are interchangeable.
Physics usage: The
difference between the two words (and concepts) is crucial to make.
If all of the motion
is 1-D, and in one direction, the values of speed and velocity will be exactly
the same.
average versus
instantaneous
-
Instantaneous values can be computed from a
limiting process. (calculus)
- If there is no change in speed over some time
interval, then, avg. = inst.
in that interval.
Acceleration
acceleration - a vector quantity
- change in velocity divided by elapsed
time.
- dimensions of distance over time squared.
- =slope on a velocity versus time graph.
- ex: 9.8 m/s/s downward
Common usage:
Acceleration is commonly used to mean only speeding up. Deceleration is used to
mean slowing down.
Physics usage: Acceleration
refers to ANY change in velocity, thus, a car that is speeding up is
accelerating, a car that is slowing down is accelerating, and a car that is
turning (changing direction) is accelerating.
average versus
instantaneous
-
We will make little/no distinction.
- All accelerations will be average, and, we’ll
assume, constant over the time interval. Thus,
avg. = inst. for our problems.
Speed, Velocity, Acceleration
Average Speed
Definition:
v
= distance / elapsed time
Average Velocity
Definition:
v
= displacement / elapsed time
v
= (x - xo) / (t - to)
= D x / D t
Average Acceleration
Definition:
a = change in velocity / elapsed time
a
= (v - vo) / (t - to)
= D v / D t
Average Velocity (Speed)
The arithmetic
average of any evenly incremented set of values can be found by: (first
+ last) / 2.
Any object undergoing
straight line, uniform, constant acceleration (either speeding up or slowing
down) is passing through an evenly incremented set of velocity values. The
average velocity is thus:
vavg
= (vo + v) / 2 = ½ (vo + v)
Distance traveled is always
= vavg times t, therefore:
x
= ½ (vo + v) t
gives us the distance
traveled during uniform acceleration.
Note that this also
works fine (of course) for an acceleration of zero where vo =
v = vavg .
1-Dimensional
Kinematics Equations
x = ½ (vo
+ v) t
x = vo t + ½ at2
v = vo + at
v2 = vo2 + 2ax
These equations can
be applied to the motion of an object only when:
to = 0
xo = 0
a is constant.
Acceleration (continued)
1-D Speeding up and slowing down
If the acceleration
vector points in the same direction as the velocity vector, the object is
speeding up.
If the acceleration
vector points in the opposite direction of the velocity vector, the object is
slowing down.
velocity acceleration result
+ + speeding up
+ - slowing
down
- + slowing
down
- - speeding up
Negative acceleration
does not (necessarily) mean deceleration (or slowing.)