Types of Forces
(through circular motion)
|
Force |
Describes |
How to find Magnitude |
How to find Direction |
|
Weight |
Force of attraction to a planet (or object) |
W = mg Fg = G m1 m2 / r2 |
Vertically downward towards center of planet |
|
Normal |
Force surface exerts on object when it supports
that object |
Free Body Diagram (F.B.D.) |
Perpendicular (or normal) to surface and away
from surface. |
|
Tension |
Force exerted on object via rope, string, chain,… |
(F.B.D.) |
Parallel to rope, string, chain and in direction
of rope, string, chain… |
|
Friction |
Force exerted on object by surface |
f = m FN |
Parallel to surface and opposite to direction of
motion or tendency… |
|
Drag |
Force exerted on object by fluid as object moves
through that fluid |
FD = b vn |
Opposite to direction of motion |
|
Centripetal* |
Force exerted on object that causes circular
motion |
FC = m v2 / r |
Inwardly directed towards center of curvature |
|
Net* |
Vector sum of ALL external forces acting on
object |
FNET = S Fi or FNET = m a |
(F.B.D.) or Direction of object’s acceleration |
* These are NOT separate F.B.D. forces. Centripetal
force is always caused by (equal to) one (or more) of the other forces. Net
force is always the vector sum of ALL the other acting forces.
Friction
1. Friction is an
electromagnetic force.
2. As a force,
friction has conventional force units – newtons, pounds, dynes, etc…
3. Friction is a
vector quantity with magnitude and direction.
4. Friction is often
caused by (due to) gravity but it is NOT gravity and is not equal to the gravitational
force.
5. There must be two
objects/surfaces/materials in contact (physically touching) in order for
friction to occur.
6. Friction depends
on the materials in contact – BOTH of the materials. Sandpaper on wood ¹ sandpaper on metal ¹ wood on metal.
Friction (continued)
7) Friction is
independent of the surface area (all else being equal.)

8) Friction is
independent of speed (within limits.) Faster does not necessarily mean more
force of friction.
9) Friction is ALWAYS
parallel to surfaces in contact.
10) Friction ALWAYS
opposes motion (or the “tendency of motion”); friction is always in the
opposite direction of the motion.

Note that “parallel
to surface” and “in the opposite direction of motion” are really the same thing
but it’s not so obvious if the object is stationary.
Friction (continued)
11) There are two
(similar but different) types of friction:
* Static friction – “not moving” friction.
This is the
force that holds an object in place on an incline, for
example.
* Kinetic friction – “moving” friction,
also called
sliding friction. This is the frictional force between
objects moving past one another.
12) Often (usually?)
kinetic friction ≤ sliding friction. It’s easier to keep a sliding box moving than to
start the box moving. (This is above and beyond the inertia of the box which
must be “overcome” to start the box moving.)
13) Force of friction
is directly proportional to the normal force.
Ff µ FN
* The normal force is the force a surface
exerts on an
object when it supports that object.
* It’s the force between the object and the surface it’s
in contact with.
* It’s the apparent weight of an object as measured by
a scale placed between the object and the surface.
Friction (continued)
* Normal means perpendicular. The normal
force is
always perpendicular to the surface.
* The normal force is always directed away
from the
surface.

Note from these three
(common, though not inclusive) examples that FN must be determined
from analysis of the free body diagram.
14) Ff = m FN
where m is a constant of proportionality called the coefficient of friction.
Friction (continued)
15) Coefficient of
friction is a number between 0 and (approximately) 1.0 that says something
about the slipperiness of the two materials in contact.
Low m means low friction, materials are slippery.
High m means high friction, materials are not slippery.
Coefficient of
friction is a scalar value; it has no direction.
m = Ff / FN
Since m is a ratio of two forces, the units cancel. m has NO units.
16) The magnitude of
the static frictional force ranges from zero up to a maximum determined by the
coefficient of static friction.
Fsf ≤ Fsfmax = ms FN
(Just how does that
inclined plane know how much friction to apply in order to keep a book in place
over a variety of angles?!)
Equilibrium
An object is in
equilibrium if it is not accelerating.
- Translational equilibrium = “straightline”
equilibrium
- All forces must be balanced.
S Fx = 0 S Fy = 0
- Rotational equilibrium is later in the
course.
- It is imperative that you can correctly draw the free
body diagram(s), identifying
all acting forces.
- It is equally important that you can resolve all forces
into their x and y components.
(Vectors!)
Nonequilibrium
An object is not in
equilibrium if it is accelerating.
- There must be some unbalanced force(s).
S Fx = max S Fy = may
- It is imperative that you can correctly draw the free
body diagram(s), identifying
all acting forces.
- It is equally important that you can resolve all forces
into their x and y components.
(Vectors!)
Solving Newton’s 2nd Law Problems
Special
cases/hints/places students commonly screw up:
- For objects on
inclines, be careful with resolution of the
weight vector into
its “normal” and downhill components.
- Weight (in these problems) is the
hypotenuse – the
longest side – of the vector diagram.
- Weight is ALWAYS vertically directed!!
- Tension in a
string/rope/cable is constant throughout the string/rope/cable.
- Our pulleys are
massless and frictionless (so far!). They do not add any forces to the problem.
- A string/rope/cable
passing over a pulley does NOT change the tension – it merely redirects it!
- NORMAL FORCE DOES
NOT NECESSARILY EQUAL THE WEIGHT. Look at all forces acting normal to the
surface (F.B.D.) to determine normal force.